![]() While the element of surprise might be enough for some, I personally don't think sacrificing precious EVs is worth it. I'm sure there are some who use "mixed" Sweepers that is, Pokemon which use both Physical and Special Attacks in a battle. ![]() For example, having a Groudon with a Naughty Nature (+Atk, -Sp.Def) might seem like a good idea initially, but a useful stat is being decreased, which isn't helpful. Most Pokemon use either of those Stats if they are going to directly attack a foe, and the other stats (namely Defence, Sp.Def and Speed) are always important for all Pokemon. I small kernel of advice I'd like to throw out there Try and go for Natures that decrease either Attack or Special Attack. I have allocated them into groups determined by the Stat they boost. ![]() The next few sections will completely outline the practicality of every Nature. Nature-transferring is also present in Diamond/Pearl. This feature isn't available in Ruby/Sapphire/FireRed/LeafGreen verisons, meaning that you'll have to continuously hatch new Pokemon in the hopes of finding a useful Nature. To achieve this, an Everstone has to be attached to the mother, and there will be a 50% chance that the mother's nature will be transferred. Therefore, advanced trainers look to give their Pokemon the ideal Nature to match the required role of the Pokemon in their team.Ī new feature introduced in Emerald for the GBA is the ability to transfer Natures from parent to egg. Most Natures increase one stat by 10% (or x1.1) and decrease another by 10% (or x0.9). Along with IVs and EVs, Natures are the only variables that you can use to boost the final stats of your Pokemon.
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